LVL Name Description
1 Ranger Skill Boost I Activate this ability to receive a +2 bonus to skills for 20 seconds.
1 Ranger Devotion I Grants a 10% increase to the effectiveness of your healing spells.
1 Ranger Favored Defense I When attacked by a favored enemy, you receive a +1 bonus on Armor Class.
1 Ranger Favored Damage I When attacking a favored enemy, you receive an additional +1 bonus on damage rolls.
1 Ranger Extra Empathy I You gain the ability to use Wild Empathy 1 additional time between each rest.
1 Ranger Search I Grants a +1 bonus to Search skill.
1 Ranger Spot I Grants a +1 bonus to Spot skill.
1 Ranger Swim I Grants a +1 bonus to Swim skill.
1 Ranger Jump I Grants a +1 bonus to Jump skill.
1 Ranger Heal I Grants a +1 bonus to Heal skill.
1 Ranger Move Silently I Grants a +1 bonus to Move Silently skill.
1 Ranger Hide I Grants a +1 bonus to Hide skill.
1 Ranger Sprint Boost I Activate this ability to receive a running speed bonus for 20 seconds.
1 Ranger Energy Resistance Boost I Activate this ability to receive energy resistance 8 for 20 seconds.
2 Ranger Tundra Lore I You gain energy resistance of 2 versus cold or improve your existing resistance by 2.
2 Ranger Swamp Lore I You gain energy resistance of 2 versus acid, or improve your existing resistance by 2.
2 Ranger Desert Lore I You gain energy resistance of 2 versus fire, or improve your existing resistance by 2.
2 Ranger Favored Resistance I When making a saving throw against a spell or effect from a favored enemy, you receive a +1 bonus on saving throws.
2 Ranger Dexterity I Grants a +1 increase to Dexterity score.
4 Ranger Devotion II Grants a 20% increase to the effectiveness of your healing spells.
4 Ranger Extra Empathy II You gain the ability to use Wild Empathy 2 additional times between each rest.
4 Ranger Energy of the Wild I Grants a 20 point increase to spell points.
4 Ranger Search II Grants a +2 bonus to Search skill.
4 Ranger Spot II Grants a +2 bonus to Spot skill.
4 Ranger Swim II Grants a +2 bonus to Swim skill.
4 Ranger Jump II Grants a +2 bonus to Jump skill.
4 Ranger Heal II Grants a +2 bonus to Heal skill.
4 Ranger Move Silently II Grants a +2 bonus to Move Silently skill.
4 Ranger Hide II Grants a +2 bonus to Hide skill.
4 Ranger Sprint Boost II Activate this ability to receive a running speed bonus for 20 seconds.
4 Ranger Energy Resistance Boost II Activate this ability to receive energy resistance 10 for 20 seconds.
4 Ranger Skill Boost II Activate this ability to receive a +3 bonus to skills for 20 seconds.
5 Ranger Favored Damage II When attacking a favored enemy, you receive an additional +2 bonus on damage rolls.
6 Ranger Tundra Lore II You gain energy resistance of 4 versus cold, or improve your existing resistance by 4.
6 Ranger Swamp Lore II You gain energy resistance of 4 versus acid, or improve your existing resistance by 4.
6 Ranger Desert Lore II You gain energy resistance of 4 versus fire, or improve your existing resistance by 4.
6 Ranger Favored Attack I When attacking a favored enemy, you receive a +1 bonus to attack.
6 Ranger Dexterity II Grants a +2 increase to Dexterity score.
7 Ranger Devotion III Grants a 30% increase to the effectiveness of your healing spells.
7 Ranger Favored Defense II When attacked by a favored enemy, you receive a +2 bonus on Armor Class.
7 Ranger Extra Empathy III You gain the ability to use Wild Empathy 3 additional times between each rest.
7 Ranger Sprint Boost III Activate this ability to receive a running speed bonus for 20 seconds.
7 Ranger Energy Resistance Boost III Activate this ability to receive energy resistance 12 for 20 seconds.
7 Ranger Skill Boost III Activate this ability to receive a +4 bonus to skills for 20 seconds.
8 Ranger Favored Resistance II When making a saving throw against a spell or effect from a favored enemy, you receive a +2 bonus on saving throws.
8 Ranger Energy of the Wild II Grants a 40 point increase to spell points.
8 Ranger Search III Grants a +3 bonus to Search skill.
8 Ranger Spot III Grants a +3 bonus to Spot skill.
8 Ranger Swim III Grants a +3 bonus to Swim skill.
8 Ranger Jump III Grants a +3 bonus to Jump skill.
8 Ranger Heal III Grants a +3 bonus to Heal skill.
8 Ranger Move Silently III Grants a +3 bonus to Move Silently skill.
8 Ranger Hide III Grants a +3 bonus to Hide skill.
9 Ranger Favored Damage III When attacking a favored enemy, you receive an additional +3 bonus on damage rolls.
10 Ranger Tundra Lore III You gain energy resistance of 6 versus cold, or improve your existing resistance by 6.
10 Ranger Swamp Lore III You gain energy resistance of 6 versus acid, or improve your existing resistance by 6.
10 Ranger Desert Lore III You gain energy resistance of 6 versus fire, or improve your existing resistance by 6.
10 Ranger Devotion IV Grants a 40% increase to the effectiveness of your healing spells.
10 Ranger Extra Empathy IV You gain the ability to use Wild Empathy 4 additional times between each rest.
10 Ranger Dexterity III Grants a +3 increase to Dexterity score.
10 Ranger Sprint Boost IV Activate this ability to receive a running speed bonus for 20 seconds.
10 Ranger Energy Resistance Boost IV Activate this ability to receive energy resistance 15 for 20 seconds.
10 Ranger Skill Boost IV Activate this ability to receive a +5 bonus to skills for 20 seconds.
11 Ranger Vermin Empathy You can use this ability to pacify Vermin much like you can pacify animals with Wild Empathy.
11 Ranger Extra Action Boost I You can use each of your Ranger action boosts an additional time between resting.
12 Ranger Elemental Empathy You can use this ability to pacify Elementals much like you can pacify animals with Wild Empathy.
12 Ranger Favored Attack II When attacking a favored enemy, you receive a +2 bonus to attack.
12 Ranger Energy of the Wild III Grants a 60 point increase to spell points.
12 Ranger Search IV Grants a +4 bonus to Search skill.
12 Ranger Spot IV Grants a +4 bonus to Spot skill.
12 Ranger Swim IV Grants a +4 bonus to Swim skill.
12 Ranger Jump IV Grants a +4 bonus to Jump skill.
12 Ranger Heal IV Grants a +4 bonus to Heal skill.
12 Ranger Move Silently IV Grants a +4 bonus to Move Silently skill.
12 Ranger Hide IV Grants a +4 bonus to Hide skill.
13 Ranger Favored Damage IV When attacking a favored enemy, you receive an additional +4 bonus on damage rolls.
13 Ranger Favored Defense III When attacked by a favored enemy, you receive a +3 bonus on Armor Class.
14 Ranger Extra Action Boost II You can use each of your Ranger action boosts two additional times between resting.
14 Ranger Favored Resistance III When making a saving throw against a spell or effect from a favored enemy, you receive a +3 bonus on saving throws.
 
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